They Create Worlds

Adventuring with LucasArts Part 1

February 15, 2020

TCW Podcast Episode 108- Adventuring with LucasArts Part 1


We look at LucasFilm games, AKA LucasArts.  Not the company as a whole, but their influence on adventure games.  Not only were they instrumental in advancing adventure games, they were able to affect the industry as a whole.  We look briefly at the formation of the company, and get into some of their early projects.  A young contractor, Ron Gilbert, joined the team by helping to convert some early games to the Commodore 64.  Gilbert was later the driving force in creating an adventure game that was not full of deaths, saves, and no-win states.


Commodore 64 Ballblazer:

Atari XL/XE Rescue on Fractalus:


Grumpy Gamer:

Ways to die in King's Quest I Remake:

King's Quest III Redux:

Maniac Mansion:

Ron Gilbert - Maniac Mansion Postmortem:

Zak McKracken and the Alien Mindbenders:

Indiana Joes and the Last Crusade:

Classic Games Postmortem: LucasFilm Games' Loom:

Loom Gameplay:

Why Adventure Games Suck:

The Secret of Monkey Island:


A special congratulations to our giveaway winners!
Bob Perrin

Maks Beugelsdijk



New episodes on the 1st and 15th of every month!


TCW Email: 

Twitter: @tcwpodcast


Alex's Video Game History Blog:

Alex's book is available for order through CRC Press and other retailers:


Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: 

Outro Music: RolemMusic - Bacterial Love - 


Copyright: Attribution:

Podbean App

Play this podcast on Podbean App